Moltres Profile
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Moltres Fossil
Moltres SkyRidge
Rocket's Moltres Gym Heroes
Moltres Fossil
The links for this card are the same as above.
Moltres
70 HP
Basic Pokemon
Attack 1: Wildfire
Attack 1 Energy Cost: 1 Fire
Attack 1 Special: You may discard any number of Fire Energy cards attached to Moltres when you use this attack. If you do, discard that many cards from the top of your opponent's deck.
Attack 2: Dive Bomb 80
Attack 2 Energy Cost: 4 Fire
Attack 2 Special: Flip a coin. If tails, this attack does nothing.
Resistance: Fighting
Retreat Cost: 2
Recommendation: This is a very strong card for a Basic, but power it up on the Bench. Use Dive Bomb to do 80 damage, which can KO many Pokemon, and later in the game, when you see your opponent is running low on cards in his or her deck, use Wildfire to discard those cards. You'll win by default.
Moltres Sky
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Moltres
80 HP
Basic Pokemon
Pokemon Power: Poke-Body: Fire Immunity: You can't attach Fire Energy cards from your hand to Moltres.
Attack 1: Collect Fire 10
Attack 1 Energy Cost: 1 Colorless
Attack 1 Special: If there are any Fire Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Moltres.
Attack 2: Burning Tail 60
Attack 2 Energy Cost: 2 Fire, 2 Colorless
Attack 2 Special: Flip a coin. If tails, discard a Fire Energy card attached to Moltres.
Weakness: Water
Resistance: Fighting
Retreat Cost: 2
E-Reader: Clefairy's Melody Box: Tune Change: Gym Music
Recommendation: You have to use Collect Fire twice before you can use Burning Tail. Burning Tail can do a lot of damage, and you may not have to discard an Energy. If you do, get it back with Collect Fire.
Rocket's Moltres GH
Home>Pokeprofile>Gym Heroes>Fire
Rocket's Moltres
60 HP
Basic Pokemon
Pokemon Power: Rebirth: When Rocket's Moltres is Knocked Out, you may return in to your hand after discarding it. This power can't be used if Rocket's Moltres is Asleep, Confused, or Paralyzed when it is Knocked Out.
Attack 1: Fire Wall 40
Attack 1 Energy Cost: 3 Fire
Attack 1 Special: If an attack does damage to Rocket's Moltres during your opponent's next turn (even if Rocket's Moltres is Knocked Out), Rocket's Moltres attacks your opponent's Active Pokemon for 10 damage. (Apply Weakness and Resistance.)
Resistance: Fighting
Retreat Cost: 2
Recommendation: This is a nice card to use because you don't have to fetch if from the discard pile, the power does that for you. Power it up on the Bench, then use Fire Wall to defend yourself from future attacks.