Sandshrew Profile



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Sandshrew SkyRidge
Brock's Sandshrew Level 20 Gym Heroes
Brock's Sandshrew Level 13 Gym Heroes
Sandslash Fossil
Sandslash SkyRidge
Brock's Sandslash Gym Challenge


Sandshrew Sky



Home>Pokeprofile>SkyRidge>Fighting

Sandshrew
40 HP
Basic Pokemon
Attack 1: Double Scratch 10x
Attack 1 Energy Cost: 1 Colorless
Attack 1 Special: Flip 2 coins. This attack does 10 damage times the number of heads.
Attack 2: Dig Under
Attack 2 Energy Cost: 1 Fighting
Attack 2 Special: Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. Don't apply Weakness and Resistance. (Any other effects that would happen after applying Weakness and Resistance still happen.)
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
E-Reader: Construction Action Game: Level Addition: 2 Sandshrew, and 1 Raticate, and a Pokeball recharge on a platform.
Recommendation: This is a weaker Sandshrew. Double Scratch does 20 max, but it is unlikely. Dig Under is a mini Bench Destroyer, but even that is weak compared to other Dig Unders. Evolve it quickly.

Brock's Sandshrew Lv. 20 GH



Home>Pokeprofile>Gym Heroes>Fighting

Brock's Sandshrew (Level 20)
50 HP
Basic Pokemon
Attack 1: Sand Pit 20
Attack 1 Energy Cost: 2 Fighting
Attack 1 Special: The Defending Pokemon can't retreat during your opponent's next turn.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: Keep this one on the Bench until it is powered up. If your opponent switches a lot, use Sand Pit to stop the Defending Pokemon from retreating.

Brock's Sandshrew Lv. 13 GH



Home>Pokeprofile>Gym Heroes>Fighting

Brock's Sandshrew (Level 13)
40 HP
Basic Pokemon
Attack 1: Defense Curl
Attack 1 Energy Cost: 1 Colorless
Attack 1 Special: Flip a coin. If heads, prevent all damage done to Brock's Sandshrew during your opponent's next turn. (Any other effects of attacks still happen.)
Attack 2: Rolling Attack 20
Attack 2 Energy Cost: 1 Fighting, 1 Colorless
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: Use Defense Curl to stall while your Bench becomes Energized. Rolling Attack can do enough damage to Knock Out a Pokemon.

Sandslash Fossil



Home>Pokeprofile>Fossil>Fighting

Sandslash
70 HP
Stage 1 Pokemon
Attack 1: Slash 20
Attack 1 Energy Cost: 2 Colorless
Attack 2: Fury Swipes 20x
Attack 2 Energy Cost: 2 Fighting
Attack 2 Special: Flip 3 coins. This attack does 20 damage times the number of heads.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: The long awaited evolution of Sandshrew. When you evolve it, just attach another Energy and Fury Swipes will be ready to do 60 max damage.

Sandslash Sky



Home>Pokeprofile>SkyRidge>Fighting

Sandslash
70 HP
Stage 1 Pokemon
Attack 1: Sand Trap 10
Attack 1 Energy Cost: 1 Fighting, 1 Colorless
Attack 1 Special: If your opponent has any Benched Pokemon, choose up to 2 of them. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2: Poison Needle Ruch 20x
Attack 2 Energy Cost: 1 Fighting, 2 Colorless
Attack 2 Special: Flip 3 coins. This attack does 20 damage times the number of heads. If you get at least 1 heads, the Defending Pokemon is now Poisoned.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: This is better than Sandshrew. Sand Trap Bench Destroys 2 Pokemon instead of 1, and it also weakens the Defending Pokemon. Poison Needle Rush can do a max of 60 damage, plus it Poisons almost automatically.

Brock's Sandslash GC



Home>Pokeprofile>Gym Challenge>Fighting

Brock's Sandslash
70 HP
Stage 1 Pokemon
Attack 1: Swift 20
Attack 1 Energy Cost: 1 Fighting, 1 Colorless
Attack 1 Special: This attack's damage isn't affected by Weakness, Resistance, Pokemon Powers, or any other effects on the Defending Pokemon.
Attack 2: Needle Ball 30
Attack 2 Energy Cost: 2 Fighting
Attack 2 Special: Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: Swift is a great attack if you are up against a Pokemon that uses Smokescreen, Agility, Harden and those types of attacks. This card keeps them from having any effect. Needle Ball helps you out by Poisoning the foe. Keep using it until an effect attack comes about. I'd evolve this one from the Sand Pit Brock's Sandshrew.