Bellsprout Profile



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Bellsprout Jungle
Bellsprout D-04 Aquapolis
Bellsprout D-05 Aquapolis
Erika's Bellsprout Level 12 Gym Heroes
Erika's Bellsprout Level 15 Gym Heroes
Erika's Bellsprout Gym Challenge
Weepinbell Jungle
Weepinbell Aquapolis
Erika's Weepinbell Gym Heroes
Victreebel Aquapolis
Erika's Victreebel Gym Heroes


Bellsprout Jungle



Links for this card are the same as above.

Bellsprout
40 HP
Basic Pokemon
Attack 1: Vine Whip 10
Attack 1 Energy Cost: 1 Grass
Attack 2: Call for Family
Attack 2 Energy Cost: 1 Grass
Attack 2 Special: Search your deck for a Basic Pokemon named Bellsprout and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your bench is full.)
Weakness: Fire
Retreat Cost: 1
Recommendation: Two attacks for one Energy is a really good deal, but I wouldn't use Call for Family unless you were really starving for Pokemon.

Bellsprout D-04 and D-05 Aqua



Home>Pokeprofile>Aquapolis>Grass

Bellsprout D-04
40 HP
Basic Pokemon
Attack 1: Poison Vine
Attack 1 Energy Cost: 1 Colorless
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Attack 2: Sharp Leaf 10+
Attack 2 Energy Cost: 1 Grass
Attack 2 Special: Flip a coin. If heads, this attack does 10 damage plus 10 more damage.
Weakness: Psychic
Retreat Cost: 1
E-Reader: Part 2 of 5 for a "Sneak and Snatch" mini-game.
Recommendation: Don't bother with Poison Vine unless you really need it. Use the 20 max damage Sharp Leaf all the time. This would be the best candidate to evolve.

Links for this card are the same as the above card.

Bellsprout D-05
50 HP
Basic Pokemon
Attack 1: Blot 20
Attack 1 Energy Cost: 1 Grass, 1 Colorless
Attack 1 Special: Remove 1 damage counter from Bellsprout.
Weakness: Fire
Retreat Cost: 1
Recommendation: This is a stall card. Blot does 20 damage and removes 10. If you continue to do this, you will have a powered up Bench before he is KO'd.

Erika's Bellsprout Lv. 12 GH



Home>Pokeprofile>Gym Heroes>Grass

Erika's Bellsprout (Level 12)
40 HP
Basic Pokemon
Attack 1: Poison Vine 10
Attack 1 Energy Cost: 1 Grass
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Attack 2: Vine Whip 30
Attack 2 Energy Cost: 2 Grass
Weakness: Fire
Retreat Cost: 1
Recommendation: Poison Vine starts out well because of the added bonus of Poison. Make sure the Defending Pokemon is Poisoned, then use Vine Whip to finish it off.

Erika's Bellsprout Lv. 15 GH



Links for this card are on the above card.

Erika's Bellsprout (Level 15)
50 HP
Basic Pokemon
Attack 1: Careless Tackle 20
Attack 1 Energy Cost: 1 Psychic
Attack 1 Special: Erika's Bellsprout does 10 damage to itself.
Weakness: Fire
Retreat Cost: 1
Recommendation: This is a weak little Pokemon, so use it very little, or evolve it quickly. Careless Tackle may do 20 damage, but doing 10 damage to yourself while your opponent attacks is too much of a chance.

Erika's Bellsprout GC



Home>Pokeprofile>Gym Challenge>Grass

Erika's Bellsprout
40 HP
Basic Pokemon
Pokemon Power: Soak Up: Once during your turn (before you attack), you may take up to 2 Grass Energy cards attached to your other Pokemon and attach them to Erika's Bellsprout. This power can't be used if Erika's Bellsprout is Asleep, Confused, or Paralyzed.
Attack 1: Stretch Vine
Attack 1 Energy Cost: 1 Grass
Attack 1 Special: Choose 1 of your opponent's Benched Pokemon, and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Fire
Retreat Cost: 1
Recommendation: Keep this one in reserve. The Defending Pokemon may switch out if it has 10 HP left, so Stretch Vine can do damage to it and KO it. Use Soak Up if you plan on evolving it. You will need those Energy cards later.

Weepinbell Jungle



Home>Pokeprofile>Jungle>Grass

Weepinbell
70 HP
Stage 1 Pokemon
Attack 1: Poisonpowder 10
Attack 1 Energy Cost: 1 Grass
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Attack 2: Razor Leaf 30
Attack 2 Energy Cost: 2 Grass
Weakness: Fire
Retreat Cost: 1
Recommendation: Evolved from Bellsprout, it is ready to go with its first attack. Poison is permanently on the Defending Pokemon, so once it is, there is no need to use it again. Who would want to? Razor Leaf is powered up next turn.

Weepinbell Aqua



Home>Pokeprofile>Aquapolis>Grass

Weepinbell
70 HP
Stage 1 Pokemon
Attack 1: Growth
Attack 1 Energy Cost: 1 Colorless
Attack 1 Special: Attach up to 2 Grass Energy cards from your hand to Weepinbell.
Attack 2: Double Razor Leaf 30x
Attack 2 Energy Cost: 1 Grass, 1 Colorless
Attack 2 Special: Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: Fire
Retreat Cost: 1
E-Reader: Part 3 of 5 for a "Sneak and Snatch" mini-game.
Recommendation: This is a great card to have. Growth can power Weepinbell up for its evolution while Double Razor Leaf can do a max of 60 damage. Keep using DRL until you can evolve.

Erika's Weepinbell GH



Home>Pokeprofile>Gym Heroes>Grass

Erika's Weepinbell
70 HP
Stage 1 Pokemon
Attack 1: Sleep Poison
Attack 1 Energy Cost: 1 Grass, 1 Colorless
Attack 1 Special: The Defending Pokemon is now Asleep and Poisoned.
Attack 2: Vine Whip 40
Attack 2 Energy Cost: 2 Grass, 1 Colorless
Weakness: Fire
Retreat Cost: 2
Recommendation: Evolve this one from Gym Challenge Erika's Bellsprout. Use Sleep Poison the turn you evolve it to put the Defending Pokemon Asleep and Poisoned. This keeps it from retreating while doing damage, and it can't attack you so you have a free shot. Use Vine Whip when it is Asleep, but when it wakes up, use Sleep Poison again.

Victreebel Aqua



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Victreebel
90 HP
Stage 2 Pokemon
Pokemon Power: Poke-Power: Fragrance Trap: Once during your turn (before you attack), you may flip a coin. If heads, choose 1 of your opponent's Benched Pokemon and switch the Defending Pokemon with it. This power can't be used if Victreebel is affected by a Special Condition.
Attack 1: Corrosive Acid 40
Attack 1 Energy Cost: 2 Grass, 1 Colorless
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon is now Burned.
Weakness: Fire
Retreat Cost: 2
Recommendation: Pull out a 40 to 60 HP Pokemon with Fragrance Trap, then use Corrosive Acid to Burn the Defending Pokemon. There is a good chance that it will be KO'd before you will have to attack again. Repeat these steps with the new Pokemon as well.

Erika's Victreebell GH



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Erika's Victreebel
80 HP
Stage 2 Pokemon
Pokemon Power: Fragrance Trap: Once during your turn (before you attack), you may flip a coin. If heads, and if your opponent has any Benched Pokemon, choose 1 of them and switch it with his or her Active Pokemon. This power can't be used if Erika's Victreebel is Asleep, Confused, or Paralyzed.
Attack 1: Razor Leaf 50
Attack 1 Energy Cost: 3 Grass
Weakness: Fire
Retreat Cost: 2
Recommendation: Use the power to bring up a weakened or low HP Pokemon to the front and take it out with Razor Leaf. If you opponent doesn't have Pokemon that weak, just make sure that they can't retreat.