Swinub Profile



Home>Pokeprofile>Neo Genesis>Water


Swinub Neo Genesis
Swinub Neo Revelation
Swinub Neo Destiny
Swinub F-18 SkyRidge
Swinub F-30 SkyRidge
Piloswine Neo Genesis
Piloswine Neo Revelation
Piloswine F-40 SkyRidge
Piloswine F-64 SkyRidge


Swinub NG



Links for this card are the same as above.

Swinub
40 HP
Basic Pokemon
Attack 1: Powder Snow 10
Attack 1 Energy Cost: 1 Water
Attack 1 Special: The Defending Pokemon is now Asleep.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: This is a good card to have in a Water deck if the types don't match. Powder Snow lets you stall while the Bench gets Energized. The Resistance to Electric types makes it last longer.

Swinub NR



Home>Pokeprofile>Neo Revelation>Fighting

Swinub
40 HP
Basic Pokemon
Attack 1: Tackle 10
Attack 1 Energy Cost: 1 Colorless
Attack 2: Take Down 30
Attack 2 Energy Cost: 1 Fighting, 1 Colorless
Attack 2 Special: Swinub does 10 damage to itself.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: Use Tackle to start, then use Take Down until you have 30 damage on it. Evolve it into the Revelation Piloswine to remove that damage. While Swinub is still in its Basic form, it can do approximately 70 damage.

Swinub NDes



Home>Pokeprofile>Neo Destiny>Water

Swinub
50 HP
Basic Pokemon
Attack 1: Generate Cold 20
Attack 1 Energy Cost: 1 Water, 1 Colorless
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
Recommendation: *Sigh*! Another card that has two Energy for one attack. The only good point to this card is the chance of Paralysis, that way, you can do damage without worrying about some against you.

Swinub F-18 and F-30 Sky



Home>Pokeprofile>SkyRidge>Water

Swinub F-18
50 HP
Basic Pokemon
Attack 1: Ram 10
Attack 1 Energy Cost: 1 Colorless
Attack 2: Freezing Breath
Attack 2 Energy Cost: 1 Water
Attack 2 Special: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep.
Weakness: Steel
Retreat Cost: 1
E-Reader: Clefairy's Melody Box: Background Change: Sniffing Swinub
Recommendation: This is a great stall card. Use Freezing Breath until you can evolve, because either way, your opponent can't attack. The only way he or she can get out of it is if you flip a tails and he or she flips a heads right after it.

Home>Pokeprofile>SkyRidge>Fighting

Swinub F-30
50 HP
Basic Pokemon
Attack 1: Mud Slap 10
Attack 1 Energy Cost: 1 Fighting
Attack 2: Overrun 10
Attack 2 Energy Cost: 2 Colorless
Attack 2 Special: If your opponent has any Benched Pokemon, flip a coin. If heads, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Grass
Resistance: Electric
Retreat Cost: 1
E-Reader: Part 3 of 4 for a Farfetch'd mini-game.
Recommendation: Mud Slap is a standard attack, but the next turn, Overrun can do mini Bench Destroying damage. Even so, he won't last long, so evolve as soon as you can.

Piloswine NG



Home>Pokeprofile>Neo Genesis>Water

Piloswine
80 HP
Stage 1 Pokemon
Attack 1: Freeze 10
Attack 1 Energy Cost: 1 Water
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon can't attack. (Benching or Evolving the Defending Pokemon ends this effect.)
Attack 2: Blizzard 30
Attack 2 Energy Cost: 3 Water
Attack 2 Special: Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. If tails, this attack does 10 damage to each of your own Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Grass
Resistance: Electric
Retreat Cost: 3
Recommendation: I was tricked by this card in a battle once. Freeze says your opponent can't attack. The thing is, it only works on your next turn, and I didn't see it. If you plan to use Blizzard, make sure you have a Transparent Walls handy to block damage to your Bench. Since the Retreat Cost is so high, you're not getting it back to the Bench.

Piloswine NR



Home>Pokeprofile>Neo Revelation>Fighting

Piloswine
90 HP
Stage 1 Pokemon
Attack 1: Nap
Attack 1 Energy Cost: 2 Colorless
Attack 1 Special: Remove 3 damage counters from Piloswine. If it has fewer damage counters than that, remove all of them.
Attack 2: High-Speed Charge 80
Attack 2 Energy Cost: 2 Fighting, 2 Colorless
Attack 2 Special: Piloswine does 30 damage to itself. Piloswine can't use this attack during your next turn.
Weakness: Grass
Resistance: Electric
Retreat Cost: 3
Recommendation: Use Nap to clear out any extra damage you may have taken before evolution and any damage that you take for the next turn. Use High-Speed Charge the next turn to do 80 damage. It does 30 damage to Piloswine, but it is easily cleared up with Nap, since you can't use Charge the next turn.

Piloswine F-40 and F-64 Sky



Home>Pokeprofile>SkyRidge>Fighting

Piloswine F-40
80 HP
Stage 1 Pokemon
Attack 1: Impaling Tusk 40
Attack 1 Energy Cost: 1 Fighting, 2 Colorless
Attack 2: Continuous Charge 30+
Attack 2 Energy Cost: 2 Fighting, 2 Colorless
Attack 2 Special: Flip 4 coins. This attack does 30 damage plus 20 more damage plus 20 more damage for each heads. Put a damage counter on Piloswine for each heads.
Weakness: Grass
Resistance: Electric
Retreat Cost: 3
E-Reader: Part 4 of 4 for a Farfetch'd mini-game.
Recommendation: Impaling Tusk is extremely strong for a constant attack, and Continuous Charge can do a max of 110 damage, but does 40 damage to itself if that happens. Use that attack first then Impaling Tusk for the rest of the time.

Home>Pokeprofile>SkyRidge>Water

Piloswine F-64
90 HP
Stage 1 Pokemon
Attack 1: Freezing Breath 20
Attack 1 Energy Cost: 1 Water, 2 Colorless
Attack 1 Special: Flip a coin. If heads, the Defending Pokemon is now Paralyzed. If tails, the Defending Pokemon is now Asleep.
Attack 2: Trample 40
Attack 2 Energy Cost: 1 Fighting, 3 Colorless
Attack 2 Special: For each Benched Pokemon (yours and your opponent's), flip a coin. If heads, this attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: Steel
Retreat Cost: 3
E-Reader: Construction Action Game: Level Addition: 2 different levels, top level has 3 pieces of ground that have moving platforms between them. On the second ground is a jumping Oddish and a Pokeball power-up at the third. There are 2 Piloswine walking on ground level.
Recommendation: So Freezing Breath now does damage. 20 isn't bad, but 50 is better. Trample is great, because it also is a Bench Destroyer, but it is a Bench Devastator because it can do damage to your side too. Transparent Walls could keep it from hitting you though.